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Started by AshburtonAbove on 23-Sep-2017 21:37:46
Games! Games! Game! The online co-op multiplayer edition

Is this an OK name for the new thread?

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slimpickins - 24 Sep 2017 09:36:58 (#1 of 191)

While I wait for Dishonoured DLC to download, only 3gb to go, I've been playing FO4. This time I'm leaving Preston to stew in Concorde, just exploring and doing quests as I happen upon them.

Even though I know the game well, it makes things a lot harder and levelling is slower but it has a nice chaotic feel to it. I'd forgotten how much there is to learn, crafting, building etc and there's a lot of admin to keep up with.

tasselhoff - 24 Sep 2017 09:39:47 (#2 of 191)

Anyone tried Star Citizen? It's been in alpha for yonks and is apparently funded by people buying space ships. Should I take the plunge?

Agaliarept - 24 Sep 2017 09:40:04 (#3 of 191)

This time I'm leaving Preston to stew in Concorde, just exploring and doing quests as I happen upon them.

I'm doing exactly this. I've only opened a few settlements and am avoiding them on the map. The aim is when I finally do start that part of the game I'll have a massive amount of building supplies. I'm using the 4 settlements I have on the go to practice hosing grand structures.

The other bonus is being fully levelled up and having access to all the sweetest decorations.

I also like to spend time just sat in a chair watching radioactive thunder storms.

Zugunruhe1 - 24 Sep 2017 09:47:16 (#4 of 191)

This time I'm leaving Preston to stew in Concorde, just exploring and doing quests as I happen upon them.



I should have done that. I ended up getting bogged down building settlements and I didn't enjoy the game as much as FO3. I don't want to do another play through, but saying that though, mods are now available on the PS4, so this might drag me back, especially if there's a button to press and the settlements are miraculously built for you.

xbod72 - 24 Sep 2017 10:01:24 (#5 of 191)

Anyone tried Star Citizen? It's been in alpha for yonks and is apparently funded by people buying space ships. Should I take the plunge?



I can't claim to know too much about it, despite being subscribed to a YouTube channel devoted to it, the name of which I forget and won't find amongst my hundreds, but I'd say no for fear of the thing never getting off the ground (excuse the pun).

xbod72 - 24 Sep 2017 10:03:41 (#6 of 191)

You could probably learn a lot about SC here:

https://www.rockpapershotgun.com/tag/star-citizen/

The second story down has a link to the official site's development notes.

tasselhoff - 24 Sep 2017 10:05:00 (#7 of 191)

Ta, xbod.

meepmeep - 24 Sep 2017 10:27:19 (#8 of 191)

There's regular free access weekends, wait for the next one and see for yourself why it's never ever ever going to be a finished and working game.

tasselhoff - 24 Sep 2017 10:29:18 (#9 of 191)

They seem to be spending most dev time on the minutiae of the engine rather than making more interesting stuff.

slimpickins - 24 Sep 2017 10:54:06 (#10 of 191)

I should have done that. I ended up getting bogged down building settlements

IME the trick with settlements is to turn off the beacon once 6 or so have joined, that way you're continually building for new ones and they're easy to keep happy. Once you've got plenty of resources turn it on again so you've got a few spare bods for the shops.

mods are now available on the PS4, so this might drag me back, especially if there's a button to press and the settlements are miraculously built for you.

There's lots of settlement help mods, not autobuild afaik but if it's available get "scrap everything", it means you have tons more materials and can have a much nicer result. Also Postal Service is wonderful, put a post box in your settlement and you can find the ones dotted around the wasteland to send things home.

Zugunruhe1 - 24 Sep 2017 11:28:48 (#11 of 191)

Cheers for the tips, Slimpi.

toffle - 24 Sep 2017 12:41:39 (#12 of 191)

SC is looking like it will be the next Duke Nukem Forever, only at a much higher cost (over $140M raised from suckers by crowdfunding to date) with little to show for it so far.

meepmeep - 24 Sep 2017 12:48:01 (#13 of 191)

My experience of SC from just over a year ago: http://notthetalk.com/discussion/listfrom/6207550

tasselhoff - 24 Sep 2017 13:09:48 (#14 of 191)

Jeezus

AshburtonAbove - 24 Sep 2017 21:57:33 (#15 of 191)

Any of you tempted by 'Divinity Original Sin2'. Anything that looks vaguely like Baldurs Gate tempts me.

Bonusy - 24 Sep 2017 21:59:25 (#16 of 191)

Tempted, but I've not even played the first one yet and Steam pile is mahoosive. And still enjoying shooting tanks and planes too much to make any dent in that.

AshburtonAbove - 24 Sep 2017 22:22:44 (#17 of 191)

It is supposed to be more freeform and different and wonderful etc and looks worth full price.

I think it will be bought when it is 33% to 50% off. My computer is not going to be upgraded for sometime and it will not challenged by it which is partially why I want it.

That Obdissian game 'Tyranny'. You know the one, another Baldurs gate rip off where evil has won and you have to make evil decisions will also be bought at Christmas time also tempts me at the moment.

Also I am waiting for that Commandos: Behind Enemy Lines rip off but with Ninjas instead.

Any games tempting you guys?

xbod72 - 24 Sep 2017 22:35:58 (#18 of 191)

Any of you tempted by 'Divinity Original Sin2'.



I very nearly splurged on it two days ago but I read one of the very few negative reviews on Steam that said it's really hard even on easy. That could be a real outlier opinion but it pulled me up sharp. As did other comments - a fair few of these - that most fights result on the whole combat area being on fire.

I've left it on my wishlist an maybe will get it even before a sale.

Any games tempting you guys?



I really want to get a game that's coming out soon called Field of Glory 2. It's much like a game I own called Pike & Shot by the same people but a significant advance on that title.

It's turn-based ancient warfare and seems to have a large number of different units, from Roman rebellious slaves, Persians, Thracians and a long list of others. However, it would appear these probably aren't differentiated that well. In XCOM you can get a wide variety of special abilities for units whereas FoG2 seems mainly to be about stat adjustments. The combat can be quite fun in that you can lose control of your units if they decide they're gonna run after a routing troop.

But I think the biggest draw for me is the custom campaigns you can set up. You can quickly make a 5 battle campaign - each on a different randomised map - where each battle goes up one level of AI difficulty to the last.

toffle - 24 Sep 2017 23:12:44 (#19 of 191)

I've had Pike and Shot for a while, but I've struggled to get into it (despite a long history with turn-based wargames). Units are a bit blobby, and as you say, differentiated mostly by numbers; it's hard to tell what you should be doing.

The loss of control over units (which is typically coupled with extremely unwise behaviour on the part of the units) is something more annoying than entertaining.

xbod72 - 24 Sep 2017 23:37:34 (#20 of 191)

I just imagine Yakkety-Sax to go along with it :)

I think without the random running around everything would be too static once the units are engaged in combat.

On the downsides, cavalry in Pike & Shot and in this new one just feel that bit too slow. You'd like them to be able to get to places faster to do their harassing and once they're engaged I get the impression that it might often not be possible to disengage depending on the situation.

But I like the idea of a game that I can just quickly fire up for an hour battle and shut down again. I think there's more ranged units in this new one, whereas pike units are a bit of an unenticing prospect, slowly clomping about and not being able to turn very well.

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